semi-live


So. 

I pushed publish today mostly because I'd meant to make it easier for my substack readers to find and try the game, but analytics says a lot of you found it already. SO. Squee. I guess the alpha is live. 

Like I've said a few places, I found it quite difficult to get the "try out your skills" playground to feel as fun and exciting as some of the other areas, but really, it's more of a test of some systems and some ideas to see if it sparks something in someone. If you like it... you should tell me what you liked?

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